Occasionally a shadowy overlay appears over some geometry, following the camera.Occasionally shadows will be rendered significantly differently in a rectangle around the player.The major flickering issue, mentioned below.Light trails on cars and skells can randomly lag behind by a frame, causing small flickering.Because of this, the "Texture LOD Offset" graphics pack may help with this. For some reason this issue always goes away when you're close enough for the game to load the highest quality versions of textures.Some textures, primarily in NLA and on the foliage in Noctilum, will be corrupted or checkered at a distance.(May be fixed in 1.20.X, May be caused by multi-core)Īs of Cemu 1.20.2, all graphics issues are resolved, except: Cemu may occasionally crash during long play sessions.On some systems, using "Separate GamePad View" causes Cemu to crash approx into 10-15 mins of playthrough, closing this and using only TAB or CTRL-TAB may solve this issue.However it might also be a Cemu Err-Eula popup, which requires a restart of Cemu. ![]() This error might be in-game, in which case all is fine.When joining an online mission from a recruitment notification, an error may appear.Friend functionality works if a friend is added on actual hardware, or through a dumped Friends List applet in Cemu.Please wait." will be displayed indefinitely. When trying to send a friend a request to someone through the game, "Connecting.When selecting "Return to title screen", the game may load infinitely.When selecting "Nintendo eShop" from the title screen, Cemu will be stuck on a black screen.The manual can be viewed online on the official Nintendo website here.The graphics pack "Change Time from eManual" will instead open the change time menu when selecting the manual, preventing a softlock.There is no way to get out of this screen other than restarting Cemu. When selecting the manual from the in game menu, you will be taken to a FrontierNav background page that is empty.Voices being overpowered by the comparatively louder music during cut scenes was a common issue in the original game on the Wii U.However, I'm leaving the link since it is still useful, as there are no audio setting in-game. If this issue was an emulation error, it has been fixed by Cemu updates.Music volume can be adjusted with this workaround. Music and voices are too low compared to other sounds.Can be partially fixed by using a graphic pack which reduces the bloom effect, download the latest graphic packs here. ![]() At the top, enter in a controller profile name, e.g.To enable motion controls or rumble, click Settings and change the corresponding settings.This has many uses, such as using two Nintendo Switch Joy-Con's, or using a phone for motion input.If you would like to add another controller input, press the + button next to the Controller field.Proceed to map all your controller button inputs.If no controller appears after connecting it to your computer, try changing your controller API.Set Controller to your desired controller.Change Emulated controller to "Wii U GamePad".On the top bar, go to Options -> Input settings.If you have used Cemuhook in the past for motion controls, make sure to change Options -> GamePad motion source to "Default". ![]() ![]() Cemuhook was previously required for motion controls, however Cemu now natively supports motion controls using the SDL controller API.
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